There is a painting guide for this miniature available here.
I painted this miniature as a bit of post golden demon fun. As usual I wanted to try something a little different from the Eavy Metal scheme and went with purple and red as the main colours, with turquoise and ochre accents.
Overall I’m reasonably pleased with how it turned out. I put the most effort into the face and although I got a nice clean finish I probably should have considered how to get a bit more menace into her expression.
Before anyone asks, it’s extremely unlikely I’ll be painting the big Morathi in this lifetime!
A painting guide for this miniature is available here.
I was really pleased to see Forgeworld bringing out the Nazgul miniatures after what seemed like endless dwarf, orc and lake town nonsense from the terrible Hobbit movies! I think that technically the Nazgul are from the Hobbit too but they’re also in the Lord of the Rings so that’s good enough for me!
It was a challenge to try and think of something interesting to do with this miniature since it’s very much just steel with a black cloak! I’ve added some subtle texture to the cloak and tried to make the non metallic metal a little interesting by highlighting it with cold green and including some reflections from a far off fire, which could be the fires of mount doom or just a camp fire made by some foolish hobbits! In reality the highlights are a bit greener than they appear in these pictures, but I really struggled to get an accurate colour balance on this miniature for some reason.
I was surprised to find that the Nazgul have been sculpted by hand, as I thought pretty much everything had been switched over to digital by now. I think CAD would have been a better choice with so much armour on the miniature – some of the surfaces were not as smooth or as precise as I would have liked and did have to spend some time with sandpaper and putty just correcting various areas. I’m pleased to say that the casting was pretty good though! The Nazgul are also larger than I expected – this guy towers over the other Lord of the Rings miniatures that I’ve got lying around. I’m not sure if this was intentional or just a bit of scale creep.
I’ll enter this into golden demon in a couple of weeks but without any great hope of winning anything, as I don’t think it’s the best choice of miniature for a competition piece. Still, after taking gold in this category in 2016 and 2017 I don’t think I can complain too much!
My first completed miniature of 2018 is another of my own sculpts. Actually this one was sculpted quite a long time ago (well before Drazhar) and was the first miniature where I discovered how to use rigging in blender.
The delay in presenting the finished miniature was because my friends at RN Estudio are putting this piece into production (which is very exciting for me!), so you can now buy resin copies from them if you wish.
I’ve gone for non metallic metal again when painting this piece and stuck with the classic high elf colours. My technique is still evolving gradually and I’m fairly satisfied with how it has turned out here.
I’ve made another painting guide where I’ve tried to take on board some of the fantastic feedback I’ve had following the first three. I think this is the most in depth guide to my approach to painting nmm so far and I hope it will be useful to people even if they have no interest in this particular miniature! I’m aware that there is some repetition between the guides and this is something I’m going to have to think about a bit more.
The miniature bundled with the painting guide is here, or you can buy the miniature with no guide here. Or if you just want the painting guide I’ve also put it up on my Etsy store.
My painting of the Triumvirate of Ynnead continues with Yvraine, the second miniature for which I have produced a full step by step painting guide that you can get here. Faces and texturing were the most requested topics from people that got in touch following the chaplain tutorial so hopefully this will do the job!
This was another of those miniatures that took far longer than I expected, partly because I took the insane decision to stipple the large surface area of the dress! I wanted to come up with a completely different colour scheme to the ‘Eavy Metal version and I’m quite pleased with what I ended up with.
As is often the way with me, the base is probably not up to the standard of the rest of the miniature. I have to admit that I found it difficult to come up with any good ideas, since the dress requires a very large perfectly flat area to sit on. But regardless, I think Yvraine herself has come out quite well.
I’ve been painting miniatures for a very long time now. (I’d rather not say exactly how long, but let’s just say I didn’t start in this century…) I’ve always been inspired by super smooth paint jobs with bright colours and high contrast and I’ve spent countless hours working out how best to capture this aesthetic.
The good news is that you can now benefit from all this experience without all the frustrating trial and error! In my painting guides I describe in detail the techniques that I use to achieve my trademark smoothness, and break down each step of the painting process with high resolution photos and paint recipes. If you’re familiar with the old style Eavy Metal masterclasses published in White Dwarf then my tutorials are quite similar!
In the guides I use very little airbrushing (usually just using it to lay down a base coat), and I mostly use Citadel paints (where I deviate from this line I do try to suggest a Citadel alternative).
I’ve tried my absolute best to make every aspect of my approach to miniature painting as clear as possible, but I’m always open to suggestions on how I can improve. Or if you don’t quite understand something then just contact me and I’ll try to explain it more clearly!
If you paint something using techniques that you’ve picked up from my tutorials then I’d love you to tag me on social media! It’s always awesome to see people finding the guides useful!
I’ve had the blood angels chaplain in my “future projects” pile for years, but with the advent of primaris space marines it became clear to me that if I didn’t get off my backside and make the chaplain a current project pretty soon then he’d probably never get painted!
I’ve been sharing some work in progress on instagram (nicholas.gareth), but here he is in all his finished glory.
If you’d like to know every detail about how I painted this miniature then you can purchase a painting guide here. I’ve used pretty much the same paints and techniques that I used when I painted my slayer sword winning blood angels diorama, so if you’d like some more insight into how that piece was created then this guide is for you!
The chaplain is also for sale, so please contact me if you’re interested in adding him to your collection. Sold, sorry!
A slightly different type of miniature today as I present my first experiment with full colour 3d printing!
My wife is a huge fan of a certain well known bunny rabbit so I thought this would be a great opportunity to make her a little gift.
I created a bunny model and coloured it in using blender, then uploaded the file to Shapeways. Definitely a different kind of painting to what I’m used to!
The full colour sandstone material that Shapeways offer is a bit rougher than the material I usually get my miniatures printed in, and there are more limitations over the type of model that can be successfully produced. It’s fascinating technology though, and it’ll be interesting to see how it evolves.
If you want a bunny of your own then you can purchase one from Shapeways here. 🙂
It has been a while since I completed any 15 mm sculpts so I’ve been really keen to get back to it. I enjoy the sculpting, but the best thing for me is that I can paint each miniature in a relatively short time before the inevitable boredom sets in and other projects start to look more alluring!
I decided to exploit one of the advantages of digital sculpting and modify my existing 30 mm files to make shiny new 15 mm figures. This kind of thing appeals greatly to a lazy git like me!
(It should be noted that the process is a bit more involved than simply hitting scale 0.5 in blender, since this would result in details that would be too small to print successfully and would be out of proportion with the rest of my 15 mm range.)
The original dragon maiden is here. I’ve made some improvements to the face for this version, and I went with a different colour scheme.
I also went with a different colour scheme for the Vampire Lord. This guy is pretty big for a 15 mm figure – he’s actually more like 16.5 mm to the eye. I’ve made some changes to the face vs the 30 mm version after I realised that I hadn’t exaggerated some of the features enough.
You can buy these two miniatures as a set on Shapeways. The price (as ever) is higher than I’d like. Unfortunately these two miniatures use more resin than my average 15 mm which makes them more expensive under Shapeways’ pricing formula.
My latest sculpting and painting project is this vampire lord. I’m not really sure what motivated me to make a vampire – normally I’m quite happy sticking to elves!
This is actually my second attempt at a vampire: avid readers of this blog may remember that I showed some renders a few months back. I did actually get that guy printed but soon realised that there was just too much wrong with my sculpt to bother painting it. There’s plenty wrong with this version as well, but I’m pleased that it’s at least an improvement over his predecessor!
I’ve sculpted him at a scale which should mean he fits quite well into the Warhammer Age of Sigmar universe. It’s the biggest miniature I’ve made so far, which sadly increases the cost of getting him 3D printed. The miniature in the pictures is mounted on a 32 mm base.
As usual, you can buy a copy from Shapeways should you wish.
Inspired by the slayer sword winning Nagash diorama I went with non metallic metal and experimented with a different palette to my usual tried and tested steel and gold recipes. I actually regret going down the nmm route now – I got bored painting about half way through and decided to go for a “good enough” paint job rather than a competition standard paint job. I could definitely make this better if I was prepared to put more hours into it, but I have other exciting projects that I want to work on at the moment!
I’m still using blender for all my sculpting. I’d like to get zbrush but after getting a free trial I wasn’t able to justify spending so much for a few neat tricks that I can’t do with blender. I think it’s still the user rather than the software that is the limiting factor at the moment!
I’ll finish this post off with some renders of the sculpt and something new for me: my first ever youtube video!
Ahoy, me hearties! The Kingdoms of Men and High Elf fleets have continued to expand, and I now have 3 classes of vessel designed, printed and painted for each navy. I’ve settled on 1:900 scale for this project, as it’s a good trade-off between getting some great details and keeping the cost down.
I designed the ships in Blender and had them printed at Shapeways in the high definition plastic that continues to impress me. It’s possible to make out the individual bolts on the elven weapons and I’ve even been able to add little wheels on to the gun carriages on the human vessels.
Considering these miniatures are printed on a high end Envisiontec DLP machine, the cost is very reasonable. It’s still more expensive than I’d like though, so I’ve taken steps to minimise this as much as possible: hollowing out the undersides of the hulls, connecting multiple ships together so they get charged as a single part, and substituting the sea bases for a less expensive FDM material.
The ships are now up for sale in my Shapeways shop. There is even a nifty tool that lets you look at the models in 3D. The next step is to add some flyers! I’m thinking a griffon for the humans and a phoenix for the elves.
I’m looking forward to playing some more Galleys and Galleons with these now!