Just a quick update to demonstrate that this blog hasn’t totally died and to share pictures of Sister Amalia Novena, the vanguard of the new range of Sisters of Battle that are coming soon.
One of the perks of working in the studio is that I was fortunate enough to get my hands on a copy directly from the man that sculpted her (the legendary Darren Latham) several months before she hit the shelves. The miniature is based on Karl Kopinski’s iconic artwork, and I think it’s safe to say that Daz did an excellent job of translating the artwork to miniature.
Painting-wise I really wasn’t pushing myself here – I just wanted a nice relaxing project that I could paint without it taking very long. I decided to call my version Alexis before I knew what the official name was going to be, so that’s the reason for that being painted on the bolter! Anyway, I don’t feel I fully did the miniature justice but happily I do have another copy that I’d like to paint in a different colour scheme at some point in the future.
Due to my own idiocy I didn’t think I would be able to attend Warhammer Fest until a few weeks before it took place. Consequently I hadn’t given much thought to an entry, but when I realised that I had got my dates wrong it was clear that I needed to get my skates on and finish the space marine I was painting!
Although on the face of it this is yet another boring shiny space marine, I did try out a new effect by adding the small purple reflections to the armour. I’d decided to paint the plasma pistol glow in colours I remember from when I worked with real plasma in a previous life, so the idea behind the reflections was that there would be other plasma weaponry being discharged in the area. This allowed me to get a little more purple into the piece.
The captain was designed by the legend that is Darren Latham, and as with all of his kits the attention to detail and the way it goes together is exquisite. It’s a great miniature for practicing freehand with the cape and all those little shields! My purity seal text can be a bit hit or miss but I was fairly pleased with the result this time. And in another of my trademarks I added some subtle texture to the inside of the cape.
As I now work for Games Workshop I was restricted to entering the Open competition at Golden Demon. I was delighted to get the gold, but at the same time I did feel a bit disappointed in myself for what I think has ended up as quite an unimaginative entry! I really want to push myself out of my comfort zone for next year so I need to get thinking!
The plastic Autarch has been around for several years now and although I’ve always thought it was fantastic I’ve somehow never got round to painting it! I decided to put that right and paint up a version in Alaitoc colours, using the box art from the old finecast version as inspiration.
I chose to paint this miniature in more of an ‘Eavy Metal style than I often do, by which I mean edge highlighting and recess shading rather than trying to apply large area highlights. Working in the studio and seeing the amazing work that the team do first hand almost certainly influenced this choice!
Since I’m not currently able to produce full tutorials I’ve been doing my best to share step by step images and recipes on instagram, so follow me there if that’s something that would interest you! (My handle is nicholas.gareth)
It has been nearly six months since I last updated the blog, so it’s definitely overdue! A few people have contacted me to ask whether I’m still in the land of the living and I’m happy to say that I definitely am! I started a new job as a trainee Citadel Miniatures designer in July, and the subsequent upheaval left me with greatly reduced time for painting. But I’m happy to finally have a new project to show off: Inquisitor Eisenhorn!
The miniature was a gift from Maxime Corbeil, who is the very talented gentleman that sculpted Eisenhorn (and also a fantastic painter in his own right). I love the Eavy Metal version of this miniature painted by Aiden Daly, but I wanted to do something a little different. Fortunately Maxime had the clever suggestion of using the original 54 mm paint job from the Inquisitor game as inspiration (reproduced here without permission).
I made a few tweaks to adapt the colour scheme to the smaller scale, but I’ve tried to stick fairly close to the original and I’m quite pleased with the final result.
Now that things are starting to settle down a bit I’m hoping to get more time for painting, so it shouldn’t be quite so long before the next update!
Unfortunately I can’t produce any more pdf tutorials at the moment, but I am starting to share more step by step stuff on my instagram feed (nicholas,gareth), so feel free to follow me there!
There is a painting guide for this miniature available here.
I painted this miniature as a bit of post golden demon fun. As usual I wanted to try something a little different from the Eavy Metal scheme and went with purple and red as the main colours, with turquoise and ochre accents.
Overall I’m reasonably pleased with how it turned out. I put the most effort into the face and although I got a nice clean finish I probably should have considered how to get a bit more menace into her expression.
Before anyone asks, it’s extremely unlikely I’ll be painting the big Morathi in this lifetime!
On Sunday, 13th May I made my annual pilgrimage to Coventry’s Ricoh Arena to take part in the Golden Demon Classic. I’ve been going to Golden Demon events since 2011, so I’ve got to know a lot of the other painters and studio staff over the years. Consequently the day generally passes in something of a blur as I spend the whole day talking to people (an unfamiliar experience for a hard core introvert like me) and this year was no exception! Nonetheless I thought it would be worth giving a flavour of the day from my own perspective.
The doors were supposed to open at 10 am but I arrived at the venue at 9:30 and went straight up to the studio area on the top floor, sidestepping the long queue to get into the sales area. This year was the first time that competitors have been able to put miniatures into the contest on Saturday but the cabinets were fairly empty when I arrived so I guess not many people took advantage of that opportunity. I think it’s a great idea to try and extend the length of the event but sadly the reality for many of us is that 2 days away from home is tough to arrange!
Within an hour or so the cabinets had filled up and I tried to get a look at the entrants. This is always really difficult because of the number of people that are trying to do the same! I don’t think there’s a good solution to this, although it would be nice if the organisers were able to do something similar to the days when the contest was held at the NEC and images of the entries would be shown on large screens throughout the day.
This year the lighting in the cabinets had improved a bit (the halogens had been replaced with LEDs) but it is still quite harsh and could definitely be improved with some LED strips.
As usual I had a fantastic time catching up with all my painter mates and met loads of other great people for the first time. As the years have rolled by, this is definitely the main reason for going to the event for me. Don’t get me wrong, I love picking up trophies as much as the next man, but it’s definitely more of a bonus and not the focus of the day.
At 12 pm the judging began and this year saw another innovation in the form of the highly commended entries. The organisers felt that because there can be a big difference in quality between an entry that scrapes in the finalist category and one that just misses out on a top 3 spot, it would be nice to recognise the latter with the extra award. I think it’s a great idea and there weren’t very many of these awards given out from what I saw so it’s definitely a big achievement if you get one!
I’d taken no fewer than 4 entries along with me this year, and as usual I stuck to the single miniature categories. I was really pleased to take the gold in a super competitive 40k single category that was stacked with previous winners and slayer sword holders. This also meant that I successfully defended the gold I took in this category last year! In Age of Sigmar single I got the silver, runner up to Angelo di Chello’s slayer sword winning Horticulous Slimux and picked up a bronze in Lord of the Rings with my Nazgul.
The big shock of the day for me was also getting bronze in open with my Blood Angel lieutenant. This really wasn’t intended as a competition piece and I just brought it along as a last minute decision, putting it in open since I already had my 40k single entry. There was a slightly embarrassing moment when I was called up on stage to receive the award, only to find that the awards for open hadn’t made it to Coventry but I’m happy to say that it’s in the post!
Speaking of award ceremony cock ups, for the second year running there were no photos of the winning entries on the big screen as the awards were being collected. In my opinion this is pretty unforgivable and really needs to be sorted out. The upshot is that everyone went away from the event not really certain of which entries had won what and until the golden demon website is updated we still don’t know! How difficult can it be to put some pictures on a laptop and hook it up to a projector?
Overall, a fantastic day as usual. Of course there were plenty of other things to see and do as part of the wider Warhammer Fest that I won’t cover here. Despite the difficulty in seeing the entries my impression (confirmed by a few other people in the know) was that the overall standard wasn’t quite as mind blowing as last year, but some categories were definitely as competitive as ever. As usual I came away feeling re-invigorated to paint more miniatures and do better next year! Big thanks to the judges and everyone that had a hand in running the event, and congratulations to all the winners!
There is a full step by step painting guide for this miniature available here.
With Golden Demon looming on the horizon it was high time to turn my attention to this year’s entry for 40k single miniature, in a (probably doomed) attempt to defend the gold I got last year with my terminator librarian.
With some trepidation I elected to paint Captain-General Trajann Valoris of the Adeptus Custodes. It’s a fantastic looking miniature, but this guy is big (he’s supplied with a 40mm base, which seems woefully inadequate if you ask me) and he is absolutely festooned with detail so I knew I was in for the very long haul again!
As is often the case, I wanted to do something different to the ‘Eavy Metal paintjob and decided to find out what he would look like in the white armour of the Solar Watch. I’ve been wanting to revisit white armour since I painted the primaris lieutenant last year, as it is quite the challenge to get it looking good and I learnt some things from that piece that I thought could help me here. Once again I’ve used the excellent Warcolours blue grey set to paint the armour.
A few thoughts on the miniature:
Fantastic sculpt (Matt Holland). Nothing much to criticise in my opinion! The only thing I would say is that viewed from the side he seems a little flat and 2-dimensional, like an old metal miniature. Maybe it would look more interesting with the cloak billowing out a bit, but then again it wouldn’t appear to have so much weight and gravitas if it did that.
This was the first single mini I’ve purchased that came in a box and what I was really impressed with was the fact that the two sprues were held apart from each other so none of the fine detail could get damaged in transit. Big improvement!
As with so many citadel miniatures these days, painting this guy is sub assembly hell. But there is an extra challenge because when you can finally put the cloak on, it comes in several pieces and there is a very obvious yet difficult to access join line right around where the handle of his dagger is. Getting rid of that was tricky!
Overall I’m pretty pleased with how the piece has turned out and I think it’s a fairly unique interpretation of the miniature. I think I need to paint something a little less challenging next though!
I’ve had the Vandus Hammerhand sprue from the Age of Sigmar starter box lying around for a long time now and I finally decided that his time had come. Unfortunately because this was an ebay purchase I didn’t have any assembly instructions and there are one or two places where construction is a little tricky. I got there in the end though!
My approach was to fully assemble the dracoth before painting, and then add the stormcast rider piece by piece, making sure that any inaccessible parts were painted first. The base is built out of modelling board (ureol).
It took me quite a long time to decide on the colour scheme. I love the ‘Eavy Metal version but I didn’t just want to copy that. In the end I went with something similar to the Celestial Vindicators but swapped red for magenta. Rather than going with pure non metallic metal I’ve elected for a combined nmm and metallic approach in the same way as my terminator librarian from last year. This approach never looks quite as impressive as full nmm in photos but I am a big fan of the effect when you see the miniature in person.
The main colours used on the armour are stegadon scale green, VMC turquoise and VMC blue green, while the cloak uses screamer pink and VMC magenta. I used the citadel metallics (if you’re curious about the exact recipe then I documented it in my previous stormcast painting guide).
When painting the dracoth I found that simply shading the stegadon scale green basecoat with black was making it look very lifeless so I have included khorne red in the shadows, which has definitely helped. I’ve also glazed a little of the screamer pink/magenta around the regions where the dark scales meet the paler areas.
Due to the size of the miniature it took an exceedingly long time to paint as I didn’t want to compromise on quality in any way. Painting large pieces like this is not really my forte (I had previously abandoned my attempt at a varanguard), so it was satisfying to see the project through to completion. There are a lot of subtle texturing effects that only become apparent when you can look at the miniature very closely.
I had intended to enter this piece at the AoS open day but the horrendous weather in the UK put paid to that. I daresay he may get an outing in May at the classic golden demon instead!
Fans of this blog may remember my first 30 mm sculpt, the Dragon Maiden. I’m pleased to say that RN Estudio are now selling resin copies of this miniature here. (In case anyone is wondering, I’m not making any money from this myself.)
Of course, it was only fitting that I give her a snazzy new paint job to celebrate this development! I’ve gone for non metallic metal again just because it looks better in photographs and I knew a good picture would be needed for the store.
Unfortunately there’s no painting tutorial for this piece but it uses the same recipes as the fantasy football high elf I painted recently, so that guide is highly recommended for anyone wishing to emulate my version!
Before producing the miniature, Rafael asked me to create an alternative right hand, which I was very happy to do. I also took the opportunity to fix her eyes, which were far too bulbous on the original. Her face is still not the right shape and I have had to disguise this with my paint work. I’ve corrected this deficiency on my more recent sculpts though!
I was very excited to see Games Workshop release Shadespire. From time to time I have considered painting an army (Blood Angels or High Elves, naturally 😉 ) in order to play the games but the reality is that I know I’d probably lose interest before the first unit was painted! I can definitely paint three miniatures to a reasonable standard in a sensible time frame though, so Shadespire got my attention.
I have previously painted Stormcast in white armour and I wanted to try a slightly different take for these miniatures, so I made use of the Warcolours blue grey set to achieve a colder finish.
I’m fairly happy with how these have turned out considering the time spent. (Around 10 hours per miniature, which is seriously fast compared to the other projects I’ve been doing recently!) I’ve made a painting guide to see if there’s any interest in a slightly less than super high end display standard.
I’ve only managed to have a couple of games of Shadespire so far but first impressions are very positive. It plays quickly and is simple to learn but great fun, so I’m looking forward to more games!