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High Elf Phoenix Mage

I had a fantastic time at Games Workshop but now that I’ve left I still want to carry on sculpting. I work digitally (using blender) and the question is, now that I don’t have a huge team of people working to turn my designs into lovely plastic frames, what is the best way of realising my designs physically?

Before joining GW I mostly relied on Shapeways to print my miniatures. I’m not very keen to go down this route again, mostly because it’s quite expensive but also because I was rarely very satisfied with the quality of the prints I received. So with a range of affordable resin 3d printers now on the market, my thoughts have been turning towards buying my own printer.

In an ideal world the quality of the prints would be good enough for me to paint, but even if they’re not I still feel that being able to see a miniature physically really helps to get the overall composition right. I came to rely on getting quite regular work in progress prints while I was at GW, and I don’t want to lose this facility!

In order to explore my options further I decided to revisit a miniature that I sculpted prior to joining GW. The original phoenix mage was produced in resin by RN Estudio but I thought it would be fun to give it a bit of an overhaul with the benefit of another 18 months experience.

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I still need to split this guy up for printing, since I’m pretty sure I won’t want to be doing it as a single piece. But the sculpt is mostly done so I thought it was worth sharing.

If anyone has any experience with 3d printing or recommendations then it would be great to hear your views!

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Drazhar (again)

On my first day in the Games Workshop miniatures design studio I was thrilled to be shown to my desk alongside the mighty Darren Latham. Once I’d recovered sufficiently from this excitement I was delighted to find that he was in the process of sculpting a new version of Drazhar (with plenty of input from the legendary Jes Goodwin of course).

Long time readers of my blog may remember that I tried my hand at sculpting my own version of Drazhar before I joined GW, based on some codex artwork. Although I was quite pleased with it at the time, looking back on this piece now it’s quite obvious that I got the proportions wrong, among various other deficiencies. So I was really pleased to get my hands on the fantastic new version. It’s a lovely kit, goes together really nicely, and can be almost fully assembled before painting (I think I painted the head separately).

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I wanted to revisit the green armour I used previously, so I went with a similar colour scheme to my previous version. For the armour I used incubi darkness, kabalite green and sybarite green, mixing white into the final highlights and shading the deepest recesses with a mix of naggaroth night and black. Rather than using gold I went with silver non metallic metal, and the spot colour was moot green.

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I’m afraid there won’t be a painting tutorial for this miniature as I didn’t take many photos during the painting process but I’m pleased to say that my Etsy shop is now open again and there will be some new guides coming soon!