I had a fantastic time at Games Workshop but now that I’ve left I still want to carry on sculpting. I work digitally (using blender) and the question is, now that I don’t have a huge team of people working to turn my designs into lovely plastic frames, what is the best way of realising my designs physically?
Before joining GW I mostly relied on Shapeways to print my miniatures. I’m not very keen to go down this route again, mostly because it’s quite expensive but also because I was rarely very satisfied with the quality of the prints I received. So with a range of affordable resin 3d printers now on the market, my thoughts have been turning towards buying my own printer.
In an ideal world the quality of the prints would be good enough for me to paint, but even if they’re not I still feel that being able to see a miniature physically really helps to get the overall composition right. I came to rely on getting quite regular work in progress prints while I was at GW, and I don’t want to lose this facility!
In order to explore my options further I decided to revisit a miniature that I sculpted prior to joining GW. The original phoenix mage was produced in resin by RN Estudio but I thought it would be fun to give it a bit of an overhaul with the benefit of another 18 months experience.
I still need to split this guy up for printing, since I’m pretty sure I won’t want to be doing it as a single piece. But the sculpt is mostly done so I thought it was worth sharing.
If anyone has any experience with 3d printing or recommendations then it would be great to hear your views!